Once a week I get together with a group of my most awesome friends in the North end and as some of you know we have game night. Those of you not in the “know” probably assume this means beers and Halo, but no, we get down and down right nerdy with table top. This week was Battlestar Galactica. This version is based on the most recent television series, (which I highly recommend it is amazing).
Now you don’t need to be an avid fan of the show, or even have ever watched it, to enjoy the game. Although having watched the show will allow you to be entertained by some of the more hilarious ways things may play out. For instance last night Gaius Baltar was for the duration of the game a rather popular and successful president and Tom Zerek was the admiral. Now that’s funny.
The game is very thorough. You have to watch out for your supplies like fuel, and food, while also keeping moral and population levels up. Any of these things falls below a certain point and you loose.
And of course there are also the cylons. Everyone gets a loyalty card which dictates whether you are a cyclon or a human. if you are a cyclon you try and remain in secret as long as possible. You can reveal yourself but it is probably not a good idea unless for some reason it is your best interest at the time. Sort of hard to explain. Now if you’re a cyclon you have secret ulterior motives of course. You may want to bankrupt the collanies of their stats for instance. This can be done by sabotaging votes, which are done on each players turn, or by revealing and as an open cyclon attacking with raiders and base stars…etc. Also on each turn you must choose a crisis card that either requires said vote, or a roll of the die.
Every character has special abilities, for instance; Boomer (who I played) can look at the top crisis card and decide if she wants it placed at the top or the bottom of the crisis stack. Depending on whether or not you have drawn a cylon card will dictate your choice. I was not a cylon, athough I almost got air locked when my fellow team mates thought I was for mistaking a treachery card for a yellow card which are two VERY different things, anyway, it allowed me on my turn to help Gauis, the next player up, to avoid a potentially devastating crisis.
Confused yet? Yeah that’s the downside….the rule books are quite lengthy and we had several expansions which effected play. We spent the first HOUR on my turn, I went first, just trying to hash out some of the rules. The game took nearly three and half hours. It was a lot of fun but yes, complicated. It was only my second time playing but some of my friends have played several times and they still found themselves referring to the rule books.
Once the rhythm of the game gets going it’s rad. Give it a try and give it your patience. Once you get the hang of it it is really comprehensive. It involves strategy, chance, team work and deception…all of my favorite things.