Missed opportunity or wise decision? That will be the question that gamers and EA will be asking themselves when Fight Night Champion releases later this year without Move or Kinect support. EA’s Alan Quinto shares the reasoning behind the lack of Kinect and Move in the upcoming EA boxing title.
No PS Move or 3D support. The game has been in development for a couple of years now before some of the Move and 3D technology was still being finalized. It was important for the team to ensure they could implement the features that our community wanted most with working tech. These are areas the team is investigating for future iterations, however, for FNC they will not be available.
Despite not supporting the control options, Alan does acknowledge that the inclusion could be something cool and worthwhile, but the controls they have developed for the title using the analog controls are more than sufficient.
If done right, Move would be a great addition. However the tough decision to not implement it meant focus could be put on making the gameplay with the new controls perfect which a lot of people have said the FSPC does feel right. Hopefully you will at least try the demo once it comes out soon and then give it a fair try then!
Later on, Alan is asked about a Kinect-enabled version, but, like Move, he shares that Kinect won’t be supported in this edition of the game.
Motion controls is something the team will be looking at for future iterations of the Fight Night series.
Though this iteration won’t support the new control methods, the desire to see such implementation has been made clear by gamers. Will a future patch come down the line? It’s unlikely at this time. Does the lack of Move or Kinect influence you likelihood of purchasing the title now?