Kid Icarus isn’t the only Nintendo franchise that is being resurrected on the Nintendo 3DS. Joining Kid Icarus and being reborn for a new generation of gamers comes the highflying adventures of Pilotwings Resort. It has been many years since the world has seen a Pilotwings title, so this new 3D revival is a welcome renaissance for the beloved franchise.
Earlier in the week we got some hands-on time with Pilotwings Resort for the Nintendo 3DS and the lighthearted gameplay immediately had us captivated and intrigued to explore what the game had to offer. Pilotwings Resort features three means of transportation: plane, hang glider, and rocket belt. Prior to starting the demo, we were told that we should definitely explore all three options as each handles differently, and they unquestionably do so.
The game will permit you to fly about Wuhu in two game modes: “Mission Mode” and “Flight Mode”. The first will consists of 40 airborne based missions in which you’ll earn stars based on your performance and will serve as the meat of the game, while the latter will have you flying about Wuhu as you discover collectibles, take in-game photos, and deliver a more casual setting.
In our time with Pilotwings Resort, we spent most of it tackling “Mission Mode” with each of selectable vehicles. While positioned in the pilot seat of the plane, we were tasked with flying through rings, popping balloons, and then gently landing the craft in the water. Controlling the plane was incredible easy and felt natural. Next up was the rocket belt, in which we had to land on floating target platforms scattered around the island. With varying degrees of elevation, the mission felt far more challenging than the plane’s as monitoring fuel consumption played a vital role in being able to complete the entire mission, but the controls were easy to learn and maneuvering about the skies was incredibly satisfying. Lastly, there was the hang glider. Out of the three, this was the most intuitive to pilot as you had to dip and dive to catch air currents to gain the necessary boost to reach higher elevated targets. With all three handling so differently, it was refreshing to have to learn how to pilot each vehicle and learn how to take advantage of their strengths and weaknesses.
Visually, the Mii-centric look works incredibly well with the setting of the game. The world is vibrant, crisp, colorful, and looks amazing on the 3DS screen, but the greatest strength of the game is the use of the 3D graphical effect. Being able to tell the altitude, elevation, and distance from a target or location on the island makes the whole experience out of this world. Pilotwings Resort is a great title to showcase the 3D effect for the handheld and it’ll amaze at first sight.
Pilotwings Resort should be available right around the time the Nintendo 3DS launches on March 27th.