Our heroes arrive on the scene just in time to witness an attack on the humans by over a dozen brown-robed raiders riding on giant bats. The humans live on a sideways ocean liner.
These mutated creatures look like a cross between a bat and a rat. They have bat wings and snout, but their rear legs look more like a rat’s and they have long pink tails. They are fearless in battle and capable of hovering place.
Leatherwing (CR 3, HD 7d10+35)
N Large Animal (Mutated)
Init +1 Spd 20 or Climb 20 or Fly 30
Senses Scent (Ex); Low-light Vision (Ex); | Listen +1, Spot +1
AC 13 (FF 12, Touch 10)
hp 73 (Disabled -5/Dying -20/Injury 20)
Saves: Fort +7, Ref +3, Will +3
Resistance: Radiation (Ex): 2,
Atk +10 base melee, +5 base ranged; Grapple +15;
+10 Melee (Bite 1d8+9/crit 20/x2);
SA: Disease (Ex)
Abilities STR 22, DEX 13, CON 20, INT 1, WIS 12, CHA 4
Feats: Weapon Finesse: Bite.
Skills: Climb + 18, Hide + 1, Jump + 10, Move Silently + 4, Swim + 6.5.
Disease (Ex): Filth fever-bite, Fortitude save (DC 12), incubation period 1d3 days; damage 1d3 temporary Dexterity and 1d3 temporary Constitution.
This episode has quite a few iconic Thundarr lines, including “Humans are not for hunting!” and in response to the question “What kind of human are you?” he responds “FREE!”
Thundarr and friends manage to drive off the raiders, but not before the raiders have captured several of the humans. The trio sets out to rescue the captives and put a stop to the raids.
The raiders, led by Morak, use the captives to regenerate their energy. These raiders capture Ariel and nearly drain her permanently, but Thundarr rescues her in time so that the effects are merely temporary. When Thundarr discovers that other captives were not so lucky he sets out to find a cure. One slightly squeezed wizard later, and Ariel retrieves the cure.
After defeating the raiders and sealing them in their own lair, Thundarr frees the slaves and leads them back to their home. He advises they move out of their ocean liner and find another home where (another iconic line), they can “live in freedom…and right side up.”
As a side note, human proportions are widely out of whack in this episode. At various points Thundarr and friends appear nearly twice the size of the human captives.
For more details about this episode see the Under the Broken Moon role-playing game.